
Getting upgrades this year are MojoZork, NEStopia, NXEngine, mGBA, FBNeo, MelonDS, Virtual Jaguar, Caprice 32, 2048, Dolphin, PCSX ReARMed, Mupen64Plus Next, Tyrquake, Beetle Lynx, Beetle PSX, Beetle NGP, Beetle PCE, Beetle PCE Fast, Beetle Saturn, Beetle VB, ProSystem, 81, FCEUmm, Mesen, LRMAME, LRMAME 2033, LRMAME 2033 Plus, LRMAME 2010, TB Dual, Gambatte, NeoCD, Picodrive, ECWolf, PX68K, VBA-M, Mu, Desmume, Genesis Plus GX, Genesis Plus GX Wide, Citra, SameBoy, Boom3, SameCDI, Atari 800, gpSP, Race, Opera. (Cores represent the emulation modules in retroarch, for example the NEStopia core is a NES emulator). In particular, in their “May/December 2022” progress report, the team have mentioned significant improvements in multiple cores. There doesn’t seem to be anything specific for my favorite platforms (The Nintendo and Sony portable consoles), but it’s still packed with some significant improvements.


This is what the changelog looks like this time. Sadly, there is still no official PS4 support (I mean specifically to Run Retroarch on the PS4, not to emulate a PS4 on Retroarch!) despite it being advertised as “coming soon” on their website for months. Retroarch is not an emulator in itself, but a unified GUI for multiple emulators, which helps centralizing controls, emulator management, etc… New versions of retroarch typically bring significant updates for all emulated consoles (cores) but also improvements for all running platforms, so be sure to check it out.

It’s a new release for Retroarch today, with the popular multi platform emulator frontend going to version 1.14.0.
