

To see what else is included in today’s update, check out the patch notes here. As always, thank you for being part of what makes Rocket League what it is today. We always take feedback from our passionate community seriously, and we hope that this change in pricing reflects that. Players with any questions or concerns about recent purchases may contact our Customer Care team. The most prominent sources of Drops in Rocket League are: The seasonal Rocket Pass grants Uncommon, Rare, and Very Rare Drops. There will be no in-game display explaining this change. Drops in Rocket League hand out Blueprints from a wide range of series and based on your luck, you can get a Fennec Blueprint from them. These Credit returns will be complete within the next few hours.

This price adjustment is a one-time only event, and only applies to purchases made between December 4 and December 11. For example, purchasers of Crimson Fennec will receive 500 Credits back today, as a Crimson Fennec now costs 700 instead of 1200 Credits. UTC) we will add Credits equal to any difference in price directly to your account. Occasionally, special items will have custom pricing that varies from the above guidelines.įor in-game purchases made between December 4 and December 11 (today) at 12:00 p.m. Special Editions: 200-400 additional Credits Titanium White: 100-500 additional Credits Most Paint Colors: 50-200 additional Credits Paint and Special Editions now add less cost across the board, based on rarity: Reduced the base price ranges of Item Rarities (before attributes like Paint) to the following values: After carefully reviewing all the data available to us, we're making the following changes, starting today: We have heard your feedback that Item Shop and Blueprint pricing did not meet community expectations.

Since the Blueprint Update release last week, we have pored over all of your comments on Discord, Reddit, Twitter, and beyond.
